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These will earn you a small amount of GMP, but they have another use. You'll find posters occasionally that can be picked up. Another good use for magazines is if a guard is closing in on you, throw one behind him to make him turn around. If your throw is accurate you'll hear a satisfying TING sound and he'll be instantly knocked out. In reflex mode, equip an empty magazine and throw it at the alerted enemy's head. It costs 100,000 GMP to develop and silences your footsteps when you move. To play The Phantom Pain with the blocky Solid Snake character model from the original MGS, import a Ground Zeroes save in which you’ve finished the Déjà Vu mission with every moment recreated and every quiz question answered correctly. Repeat this and it’ll eventually keel over and fall asleep, letting you attach a Fulton and extract it-providing you have the Cargo +1 upgrade. Wait for the beast to rush you, then dive out of the way at the last minute and get a few shots into its head. It’ll take a while, but it’s entirely possible to take out a bear with the Wu pistol. It has some other uses too, but we’ll let you discover those for yourself.
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Sounds pretty useless, right? Well, try squirting it on those communications devices with the blue lights we talked about earlier and get back to us. One of the weapons your Mother Base can develop is a water pistol. Taking staff on missions increases their stats, so it’s worth doing to beef up your Mother Base. Click on Character and a list of all the soldiers in your combat unit will appear. On the sortie prep screen, look for the Select Character option. When you unlock the combat unit, which will happen at some point as you play through story missions, you can take staff assigned there on side ops instead of Snake.